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Devlog
Wave Update (Devlog #3)
March 02, 2020
by
RPM_GFX
This update adds a wave system with a 30 second wait period between each wave (which can be skipped if you are ready). Each wave contains more zombies which will become faster as the waves progress. A...
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Optimisation Update (Devlog #2)
March 01, 2020
by
RPM_GFX
This update should bring a huge performance increase on slow machines, and potential for a much larger in-game world. Instead of trying to show thousands of objects and images to the player, the game...
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Zombie spawning fixed (Devlog #1)
February 29, 2020
by
RPM_GFX
I forgot to enable automatic zombie spawning after tweaking the game in early development! This small update fixes that, so now the game is actually playable. Waves and increasing number of enemies is...
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